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資料來源:公開資訊觀測站 2024-10-31 20:11:40

本公司之子公司Winking Studios Limited遞交倫敦交易所 AIM market版申請文件


1.申請海外證券市場掛牌交易之子公司名稱:Winking Studios Limited
2.與公司關係及持股(或出資額)比例:本公司合併報表子公司;集團總持股比率63.5%
3.申請海外證券市場掛牌交易之送件日期:113/10/31
4.申請海外證券市場掛牌之交易所:倫敦交易所AIM market版
5.其他應敘明事項:
本公司之子公司Winking Studios Limited於113/10/31遞交倫敦交易所AIM market版
申請文件,相關內容Winking Studios Limited今日於新加坡交易所公告如下:

THIS ANNOUNCEMENT IS NOT FOR RELEASE, PUBLICATION OR DISTRIBUTION, IN WHOLE
OR PART, DIRECTLY OR INDIRECTLY, IN OR INTO OR FROM THE UNITED STATES,
CANADA, AUSTRALIA, SOUTH AFRICA, JAPAN OR ANY OTHER JURISDICTION WHERE SUCH
DISTRIBUTION WOULD BE UNLAWFUL.  FURTHER THIS ANNOUNCEMNT SHALL NOT
CONSTITUTE AN OFFER TO SELL OR ISSUE OR THE SOLICITATION TO BUY, SUBSCRIBE
FOR OR OTHERWISE ACQUIRE ORDINARY SHARES OF WINKING STUDIOS LIMITED (THE
”COMPANY”) IN ANY JURISDICTION IN WHICH ANY SUCH OFFER OR SOLICITATION
WOULD BE UNLAWFUL.

Neither this announcement, nor anything contained herein, nor anything
contained in the Admission Document to be prepared and published by the
Company in accordance with the AIM Rules for Companies published by London
Stock Exchange plc shall form the basis of, or be relied upon in connection
with, any offer or commitment whatsoever in any jurisdiction. Investors
should not purchase any shares referred to in this announcement except
solely on the basis of the information contained in Admission Document in
its final form (together with any supplementary admission document, if
relevant), including the risk factors set out to be set out therein, that
may be published by the Company in due course in connection with the
possible admission of the ordinary shares of the Company to trading on the
AIM market of London Stock Exchange plc. A copy of any Admission Document
published by the Company will, if published, be available for inspection
on the Company's website at https://investor.winkingworks.com, subject to
certain access\restrictions.

31 October 2024

Winking Studios Limited
(”Winking Studios” and together with its subsidiaries, the ”Group”)

Intention to Float

Winking Studios Limited (SGX:WKS), the AAA Art Outsourcing and Game
Development business listed on the Catalist board of the Singapore Exchange
Securities Trading Limited, is pleased to announce its intention to seek
admission to trading on the AIM Market of London Stock Exchange plc
(”Admission”) in November 2024 (the ”Dual Listing”) to support, amongst
other efforts, its expansion into Western markets.

Founded in 2004 and headquartered in Singapore with nine offices across
Asia, Winking Studios is led by its founder Johnny Jan and is ranked
third in Asia and fourth in the world in terms of global revenue in the
global game Art Outsourcing market*.

Working across a range of platforms including console, PC and mobile,
Winking Studios has collaborated with 22 of the world’s top 25 game
development companies, including Ubisoft, EA, Activision and Tencent,
on high profile titles such as FIFA, Call of Duty and Assassins Creed.

Through its Art Outsourcing Services segment, the Group develops art,
animation and visual effects including characters, environments, props and
effects. Through its Game Development segment, the Group delivers
development services from concept to programming and script writing to
post-release support and maintenance.

Strand Hanson Limited is acting as Financial and Nominated Adviser with
S.P. Angel Corporate Finance LLP acting as Broker in relation to the Dual
Listing.

Highlights

‧Proven capabilities in art outsourcing and game development with a
  blue-chip customer base: Partnerships with three major game publishing
  platforms:Sony, Microsoft and Nintendo;
‧High-growth market: The video gaming sector, in particular the mobile
  and online gaming segments, is expected to continue to demonstrate
  strong growth;
‧Compelling cost advantage of outsourcing: Outsourcing represents an
  increasing proportion of game development budgets, and this trend is
  expected to continue going forward;
‧Limited product risk: Given its “work-for-hire” business model, the
  Group is not exposed as principal to the risks associated with ownership
  and development of these games;
‧Fragmented market: The global game art outsourcing industry remains
  fragmented, with most service providers being relatively small
  independent studios. The Group completed its first two acquisitions in
  H1 2024, is currently evaluating several targets and has a pipeline of
  potential
  acquisitions under consideration;
‧Strong growth: Significant organic growth over past four years, doubling
  headcount to 800+, increasing revenue to US$29.3m and growing Adjusted
  EBITDA to US$5.3m (FY23);
‧Forward earnings visibility from growing follow-on revenues: Focusing on
  successfu